Starfield DLSS support delayed post-launch by modder with a catch
Starfield DLSS support delayed post-launch by modder with a catch
Starfield to Get DLSS Support Thanks to Fan Modder

Hey there, space explorers! Get ready to blast off into a galaxy far, far away with Starfield, the upcoming space RPG from Bethesda. Now, hold onto your seats, because we’ve got some thrilling news for all you PC gamers out there!
One clever Starfield fan has taken matters into their own hands to ensure that the game will have DLSS (Deep Learning Super Sampling) support, even if it’s not officially provided. Last week, this genius theorized that Starfield’s PC version might be lacking support for Nvidia’s DLSS technology, based on their rummage through the preload files. While AMD’s FidelityFX Super Resolution 2.0 was present, there was no sign of any comparable tech from Nvidia or Intel. Cue the worry among fans who feared that AMD’s status as Starfield’s “official PC partner” would exclude options from other graphics card giants.
But fear not, dear gamers! In typical PC gaming fashion, a modder has risen to the challenge and is ready to deliver what Bethesda has yet to provide. Enter Puredark, the hero behind bringing DLSS to Fallout 4. This talented individual plans to work their modding magic once again by adding DLSS support to Starfield. Brilliant!
Now, hold your spaceships for a moment. Some rumors were floating around suggesting that Puredark received a special code from Bethesda for review purposes. However, Puredark himself cleared the air, stating that’s not the case. But fear not, fellow space voyagers, as we won’t have to wait long for the mod to make its grand entrance.
“I said I could get it done [on] day one because I have done a lot of dx12 games by now and have implemented my own framework that should get it into most dx12 games easier than when I have to implement it from the ground,” Puredark explained in a now-deleted Reddit post. “I have tested on RDR2 and some other dx12 games that I can reuse 90% of my code, only a few hooks need to be done per game.” This modding maestro knows what they’re doing!
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Now, here’s the part that’s causing a bit of a stir among gamers. The mod will only be available to those who subscribe to Puredark’s Patreon. Yep, it’ll come at a cost, folks. And that’s not sitting too well with some players who prefer to wait for a free mod. But hey, let’s focus on the good news for now, shall we?
No matter if it’s paid, free, or from the official sources, the exciting truth is that Starfield will be playable on PC with DLSS support one way or another. We just need to sit tight and wait to see what route we’ll take. And here’s an extra tidbit to keep your cosmic hopes high: the pre-load data for Starfield has some fans speculating that the day-one build will be light-years ahead of Fallout 4. Prepare for an epic adventure in the stars!
By the way, for those itching to know the Starfield system requirements, we’ve got you covered. Buckle up, and get ready to embark on the intergalactic journey of a lifetime!
Starfield System Requirements
| Minimum Specs | Recommended Specs |
|---|---|
| Windows 10 (64-bit) | Windows 10 (64-bit) |
| Intel Core i5-7500 or AMD Ryzen 3 1300X | Intel Core i7-9700K or AMD Ryzen 7 3700X |
| 8GB RAM | 16GB RAM |
| NVIDIA GeForce GTX 760 or AMD Radeon RX 580 | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6900 XT |
| 150GB available storage | 150GB available storage |
| DirectX 12 compatible sound card | DirectX 12 compatible sound card |
So buckle up, gear up your PCs, and prepare for a cosmic adventure like no other with Starfield. DLSS is on the horizon, thanks to the dedication of one fan modder. Stay tuned for more updates, and may the stars be with you!





