Dark Souls 2: The Underrated Legacy

In a recent interview, FromSoftware's Director Hidetaka Miyazaki made significant remarks about the influence of Dark Souls 2 on FromSoft's upcoming projects.

Miyazaki Correct About Dark Souls 2

Back in 2014, a game called Dark Souls 2 was released, receiving praise from critics worldwide. It boasted a deeper combat system, a larger and more focused world, and visually stunning environments. However, fans felt that the sequel fell short in certain areas, ultimately labeling it as the “black sheep” of FromSoftware’s Soulsborne library[^1^].

But here’s the twist: Dark Souls 2 holds a critical place in shaping FromSoftware’s future games. Even Hidetaka Miyazaki, the director of every Soulsborne game except Dark Souls 2, recognizes its importance[^2^]. In a recent interview, Miyazaki mentioned that without Dark Souls 2, connections and ideas crucial to the series’ development would not have materialized[^2^].

Miyazaki Is Right About Dark Souls 2’s Legacy

According to Miyazaki, Dark Souls 2 had a profound impact on FromSoftware, leaving a lasting legacy[^2^]. Despite not being directly involved in its direction, Miyazaki acknowledged the personal significance it held for him and the entire development team. He stated that many of the ideas and connections found in future FromSoftware games could be directly traced back to Dark Souls 2[^2^].

How Dark Souls 2 Shaped FromSoftware’s Future

While Dark Souls 2 may have left some players unsatisfied, its ambition was undeniable. FromSoftware, instead of playing it safe, aimed for innovation and creativity. While execution may have fallen short, the game’s initial concepts influenced some of Elden Ring’s standout features[^4^].

One such feature is the wealth of build options. Dark Souls 2 introduced robust magic-based builds, something lacking in the original Dark Souls and Dark Souls 3[^4^]. Additionally, Dark Souls 2 introduced Power Stancing, allowing players to dual-wield a vast selection of weapons with unique double-attack animations[^4^]. This emphasis on diverse playstyles and weapon variety directly influenced the build options in Elden Ring, offering players unparalleled freedom in combat[^4^].

Furthermore, Dark Souls 2 emphasized larger areas, despite having a more linear map layout than its predecessor[^4^]. The expansiveness of the individual locations became a signature characteristic of the game, inspiring larger areas in subsequent titles like Dark Souls 3 and Elden Ring[^4^]. As players explored locations such as Irithyll of the Boreal Valley in Dark Souls 3, the connection to Dark Souls 2’s grandiose areas became evident[^4^].

Dark Souls 2 may be the underdog of the Soulsborne library, but its impact is undeniable. It laid the foundation for future games, influencing FromSoftware to take risks and experiment with innovative ideas[^2^]. So, the next time you fire up Dark Souls 2, remember its underrated legacy and the role it played in shaping the incredible worlds of FromSoftware’s future games.

Q&A

Q: Why was Dark Souls 2 criticized by fans despite receiving acclaim from critics?

A: While Dark Souls 2 was praised for its deeper combat system, larger world, and impressive visual design, some fans felt it fell short in comparison to its predecessor, Dark Souls[^1^]. Certain aspects, such as level design and enemy placement, didn’t fully capture the essence of the first game, leading to mixed opinions among players.

Q: How did Dark Souls 2 influence Elden Ring?

A: Dark Souls 2 introduced a plethora of build options, particularly in magic-based builds and the concept of Power Stancing[^4^]. These ideas directly inspired the wide range of playstyles and weapon options in Elden Ring[^4^]. Additionally, Dark Souls 2’s emphasis on larger areas influenced the sprawling landscapes found in Elden Ring, allowing for a sense of scale and exploration[^4^].

Q: Why does Dark Souls 2 have a “black sheep” reputation?

A: Dark Souls 2 is often regarded as the “black sheep” of FromSoftware’s Soulsborne library due to the perceived deviations from the original Dark Souls. Some fans felt that certain elements, such as the level design and the story, didn’t live up to the high bar set by its predecessor[^1^]. However, over the years, many players have come to appreciate the game for its unique contributions and lasting impact on the series.

References

  1. Dark Souls 2: The Black Sheep of FromSoftware’s Soulsborne Library
  2. FromSoftware’s Hidetaka Miyazaki Interview
  3. Baldur’s Gate 3 and Final Fantasy 16 Star in the Future Games Show Spring Showcase 2024
  4. Elden Ring’s Best Features

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So, the next time you delve into the unforgiving world of Dark Souls 2, remember its role in shaping the future of FromSoftware. Share your thoughts on social media and let us know how this often overlooked gem influenced your gaming experience!

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