Star Wars Outlaws won’t generate planets like Starfield
Star Wars Outlaws won't generate planets like Starfield
The Planets of Star Wars Outlaws: Handcrafted Havens
Last month, at the Xbox and Ubisoft showcases, developer Massive Entertainment proudly introduced the world to Star Wars Outlaws, proclaiming it as the “first ever open-world Star Wars game.” Fans couldn’t help but wonder how expansive and immersive this open-world would be, and now we have some tantalizing details.
In an interview with Edge magazine, creative director Julian Gerighty provided some insights into the size of the planets in Star Wars Outlaws. These celestial bodies will be hand-crafted with love and care, rather than being procedurally generated. To put their scale into perspective, Gerighty humorously compared the size of one planet to approximately two zones in Assassin’s Creed: Odyssey. Think about it – that’s a whole lot of space to explore, my friends!
However, don’t expect the whole of England to be recreated in Star Wars Outlaws. The approach is not focused on sheer size, but rather on creating a manageable and richly detailed experience. The team at Massive Entertainment wants players to journey through meticulously crafted environments that capture the essence of the Star Wars universe.
And that’s not all. Star Wars Outlaws won’t be relying on procedural generation to create entire planets. Each one will be carefully handcrafted, ensuring a level of quality and uniqueness that is second to none. This is in stark contrast to other highly anticipated games, like Starfield, which showcased procedural generation at the Xbox Showcase.
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While you won’t be able to freely soar across a planet’s surface, you will have the freedom to explore the near-orbit of each planet or moon. This means you’ll be able to navigate space, engage in exhilarating battles against the Empire, and truly feel like a part of the Star Wars universe. Just remember, when it’s time to land, there will be designated points for touchdown.
One of the defining aspects of Star Wars Outlaws’ open-world approach is the freedom of choice it offers. In the showcased demo, lead character Vess had the option to bribe an Imperial officer or find another way to navigate the challenges ahead. Combat or stealth – the choice is yours. Massive Entertainment is committed to delivering a full freedom of approach, ensuring that each player can forge their own path in this vast and immersive world.
But it’s not just the gameplay that’s getting attention. Gerighty revealed that the game draws inspiration from the classic 1970s era. From the in-game technology designs to the cinematic lenses, Star Wars Outlaws aims to authentically recreate the visuals of the original trilogy. Picture the vintage vibes with a touch of cinematic finesse, featuring elements like film grain, lens breathing, and subtle lens flares. It all comes together to create a truly immersive and nostalgic experience.
Star Wars Outlaws is set to release next year for PC, Xbox Series X/S, and PlayStation 5. And if you were wondering, yes, the rumors are true – the game will indeed include a frozen Han Solo. We had the chance to sit down with Ubisoft and get the inside scoop on this exciting addition.
So gear up, my friends, and get ready to embark on a handcrafted journey through the expansive universe of Star Wars Outlaws. May the Force be with you!